The Elemental Shaman in World of Warcraft. Long feared and respected by melee classes, but also dubbed an outcast by the pure casters. Just because you wear chain mail doesn't mean you have to melee though. While it's
true you're probably never going to do the amount of damage that a good
mage or warlock can unleash, Shaman have some great abilities that make up for their lack of raw damage with usability and convenience. Today, I'm going to take a look at the Elemental Talent Tree after patch 3.1, and see what it still has to offer Elemental Shaman. Let's begin!
Tier 1
I know what you're thinking as
you look at the first tier of Shaman talents. They're both good! You're correct, both having the ability to make your shocks cost 5% less mana is great, especially because shocks are the bread and butter of Elemental shaman, but also having that extra damage is going to help. What is a re-speccing Elemental Shaman to do? Well, this is really going to depend on your play style and gear right now. Do you have a lot of extra mana? If so, you're not going to need that mana reduction. Do you find yourself constantly doing a lot of damage but have no longevity? Take the mana reduction! In the first Tier it really just comes down to preference.
Tier 2
Elemental Devastation is where you live. Even though you're an Elemental Shaman you're still going to have the melee every once in a while. This is great for the multitasking effect I spoke of earlier. When Melee classes get you close quarters, if you're spec'd Elemental, you're going to behave very much like a pure caster, though a bit less squishy. You're going to
want Elemental Devastation just so you'll be able to hold your own if some melee class nails you to a wall. The 10% better chance to melee crit after having a spell crit is good anyways, even if you're not pinned down. You can rush pure casters, crit with Earth shock, then throw a melee crit in. Elemental Devastation is the key talent for Tier 2.
Tier 3
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