MMO Roundtable times2009-09-05through the gaming industry. These
effects are felt when looking at other titles like EverQuest II, which had modest success in comparison. The success of WoW can even be used, to a small degree, to understand how unsuccessful titles like The Matrix Online can fail to gain the right momentum, although many would agree that reasons for that go far beyond the stiff competition. This sort of things could spell bad news future MMO games. However, the issue is especially apparent when smaller games like Asheron's Call 2 decide to shut down their servers due to their inability to draw in a fresh audience and generate a strong income. Even that isn't the whole story. It remains possible, since MMOG's require a monthly fee and a great deal of time to play, that single player games may drop into a decline if MMO's become as succ...